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Flash Builder 4 Flex 4 宝典 Flash Builder 4 and Flex 4 Bible David Gassner 文字版[

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发表于 2021-8-9 16:42:46 | 显示全部楼层 |阅读模式
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    资源信息:



    中文名


    : Flash Builder 4 & Flex 4 宝典


    原名


    : Flash Builder 4 and Flex 4 Bible


    别名


    : Flash,Flex,Bible


    作者


    : David Gassner


    资源格式


    : PDF


    版本


    : 文字版


    出版社


    : Wiley


    书号


    : 9780470488959


    发行时间


    : 2010年


    地区


    : 美国


    语言


    : 英文


    概述


    :



    Flex 是 Macromedia(现已被Adobe公司收购)发布的presentation server(展现服务),它是java web container或者.net server的一个应用,根据.mxml文件(纯粹的xml描述文件和actionscript)产生相应得.swf文件,传送到客户端,由客户端的flash player或者shockwave player解释执行,给用户以丰富的客户体验。


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    A complete and thorough reference for developers on the new Flex 4 platform Create desktop applications that behave identically on Windows, Mac OS X, and Linux with Adobe's new Flash Builder 4 platform and this in-depth guide. The book's tutorials and explanations walk you step-by-step through Flash Builder's new, faster tools; the new framework for generating code; how to connect to popular application servers; upgrading from Flex 3; and much more. * Shows you how to create rich applications for the Web and desktop with the very latest version of Flex, with detailed coverage for both new and veteran Flex application developers * Walks you through Flex basics; upgrading from Flex 3; how to create desktop applications with AIR; and integrating Flex applications with the most popular application servers, including ColdFusion, ASP.NET, and PHP * Includes extensive code samples of common tasks that you can use to jump-start your development projects Flex your development muscles with the Flex 4 and this comprehensive guide.


    目录


    : Preface. Acknowledgments. Part I: Flex Fundamentals. Chapter 1: About Flex 4. Chapter 2: Using Flash Builder 4. Chapter 3: Building a Basic Flex Application. Chapter 4: Understanding the Anatomy of a Flex Application. Chapter 5: Using Bindings and Components. Chapter 6: Debugging Flex Applications. Chapter 7: Working with Events. Part II: Designing Flex Applications. Chapter 8: Using Flex Visual Controls. Chapter 9: Working with Text. Chapter 10: Using Layout Containers. Chapter 11: Using Cascading Style Sheets. Chapter 12: Controlling Animation and Working with Drag and Drop. Chapter 13: Managing View States. Chapter 14: Declaring Graphics with MXML and FXG. Chapter 15: Skinning Spark Components. Chapter 16: Managing Application Navigation. Chapter 17: Working with Pop-up Windows. Part III: Working with Data. Chapter 18: Modeling and Managing Data. Chapter 19: Using List Controls. Chapter 20: Using Advanced List Controls. Chapter 21: Using the Flex Charting Controls. Chapter 22: Working with Data Entry Forms. Chapter 23: Working with HTTPService and XML. Chapter 24: Managing XML with E4X. Part IV: Integrating Flex Applications with Application Servers. Chapter 25: Working with SOAP-Based Web Services. Chapter 26: Integrating Flex Applications with BlazeDS and Java. Chapter 27: Using the Message Service with BlazeDS. Chapter 28: Integrating Flex Applications with ColdFusion. Chapter 29: Integrating Flex Applications with PHP. Part V: Additional Subjects. Chapter 30: Localizing Flex 4 Applications. Chapter 31: Deploying Desktop Applications with Adobe AIR. Index.

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