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次时代高级游戏引擎Unreal 视频特效教程 Eat3D Unreal VFX Material Transitions Unreal Editor 3[压缩包

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发表于 2021-8-9 09:11:50 | 显示全部楼层 |阅读模式

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资源信息:



中文名


: 次时代高级游戏引擎Unreal 视频特效教程


英文名


: Eat3D Unreal VFX Material Transitions


别名


: 次时代高级游戏引擎Unreal 视频特效教程


资源格式


: 压缩包


版本


: Unreal Editor 3


发行日期


: 2010年


地区


: 美国


对白语言


: 英语


文字语言


: 英文


概述


: 请大家发扬民族精神,将从国外BT网站的精典资源放上来与他人共享吧,别再被外人说我们像一团散沙,而且是Lose control类型。。。。 服务器:eDonkey Server NO2 / eMule Security / IA 1.8 ED2K Server NO.1(中国服务器) 供源时间:早上8:00—晚上21:45分 4MB带宽,请大家耐心下载 注:下载完的朋友请供源两周给其他朋友,谢谢。。要有凝聚力。 Eat 3D Unreal VFX - Material Transitions这张新教程,强劲的表现了Unreal次时代高级游戏引擎在视觉特效方面的技术!高超的游戏视觉冲突原理与实例教程,到终极极环境材质特效解决方案,为用户提供Unreal VFX - Material Transitions坚实知识的基础上更有先进的技术,以及有价值的见解思路启迪。EAT 3D的这张教程是如此的出众。



Eat3D Unreal VFX - Material Transitions为CG技术爱好者而准备! 官方网址:http://eat3d.com/vfx





In this demonstration the instructor starts off by explaining the nodes that will be used throughout the rest of the DVD. From there he goes into depth on how to create a material that can transition from one set of textures and parameters, into another. He also gets into how to make a character completely dissolve away. Once the materials are setup, the instructor goes into how to control them in Cascade, Kismet, and Matinee. While inside Matinee, you learn how to time the dissolve to match the animation, and also how to swap entire materials and allow the character to dissolve after he has transformed from stone to real life.



- Introduction to the Unreal Editor 3 Material Editor - Creating Dissolve and Transition Materials - Controlling the Transition and Dissolve Material with Cascade - Using Kismet and Matinee to Control the Material Effects - Creating the full effect of controlling a Transition Material to a Dissolve Material on an Animated Character Programs Used: Unreal Editor 3 (from Gears of War) Duration: 2 1/2 Hours Instructor: Bryan Erck

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