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Lynda com CINEMA 4D R10 Essential Training C4D R10教程 Lynda com CINEMA 4D R10 Ess

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    资源信息:



    中文名


    : Lynda com CINEMA 4D R10 Essential Training C4D R10教程


    英文名


    : Lynda com CINEMA 4D R10 Essential Training C4D R10


    别名


    : Lynda com CINEMA 4D R10


    资源格式


    : 光盘镜像


    版本


    : R10


    发行日期


    : 2006年


    地区


    : 美国


    对白语言


    : 英语


    概述


    :



    在本教程中,动画专家Larry Mitchell将教大家掌握Cinema 4D 10这个最新版本在建模、动画、渲染及工作流程方面的新功能。从理解界面到创建皮肤和头发纹理,再到身体动画部分和衣服,包括了CINEMA 4D R10的所有关键部分。本教程适合那些刚从老版本更新到新版本的用户。 主讲人:Larry Mitchell 时长:10.5小时 本教程包含教程所需的实例文件。



    目录 Introduction Introduction CINEMA 4D packages What's new in CINEMA 4D R10 How to use the exercise files 1. Getting Started Understanding the interface Working with the viewports Context-sensitive help Working with layers Using the Content Browser Managing a multi-document workflow Enhanced OpenGL Essential preferences 2. Modeling Essentials: Structure Modeling with Parametric primitives Modeling with Landscape, Figure, and Relief primitives Polygonal modeling project 1: Building a spoon Modeling with polygons, points, edges, and HyperNURBS Working with Default, Automatic, and Tweak modes Polygonal modeling project 2: Building a maze Understanding the object axis The Bridge tool The Brush tool The Close Polygon Hole tool How to create polygons The Iron tool The Magnet tool The Set Point Value tool The Slide tool The Bevel tool The Extrude tool The Extrude Inner tool 3. Modeling Essentials: Functions Arrange Center Connect Current State to Object Duplicate Transfer Randomize 4. Modeling with NURBS Modeling with Curves Modeling with Loft NURBS Modeling with Lathe NURBS Modeling with Sweep NURBS Modeling with Extrude NURBS Modeling 3-D text Modeling with Adobe Illustrator files 5. Complex Modeling Tools Deforming with Bend Deforming with Twist Deforming with Melt Deforming with Explode Modeling with Boolean Modeling with Symmetry Modeling with Array 6. Creating Materials and Textures Creating and applying materials Creating shadows with Ambient Occlusion Applying multiple materials to polygon selections Using the Texture and Texture Axis tools Using material projection methods Camera mapping Displacement mapping Using layered Photoshop files 7. Painting Textures with BodyPaint 3D Introduction to BodyPaint Understanding UV polygons Painting on multiple channels Layers and filters 8. Creating and Styling Hair Adding hair to a character Working with hair material Hair project 1: Creating a brush with hair Hair project 2: Creating a furry creature Hair project 3: Creating rope 9. Lighting, Cameras, and Scene Objects Light types Animating cameras Switching cameras with Stage Object Inverse Volumetric light Creating caustic effects 10. Creating Skies Creating amazing skies 11. Rendering Essentials Rendering essentials Rendering settings Multi-pass rendering Rendering cartoons with Sketch and Toon 12. Animation Essentials Animating with keyframes Automatic keyframes Animating along the spline Animating deformers Creating particle animations Particle forces Animating expressions with Set Driver and Xpresso Controlling animations in the Timeline Controlling animations with the F-Curve Manager Creating lip animation with Morphing 13. MoGraph Cloner objects Matrix objects and Target Effector Text objects Tracer objects Sound Effector Displacement Deformer Spline Deformer 14. MOCCA 3 Working with Joints Character rigging Editing weight maps The Visual Selector Adding muscles Animating with Cappuccino 15. Creating Cloth Creating and animating cloth Belting and tearing cloth Cloth-to-cloth animation Creating character outfits with Dress-O-Matic Cloth project 1: Cloth text with hair 16. Dynamics Creating rigid body dynamics simulations Simulating dynamic velocity Simulating dynamic motors Simulating dynamic joints Conclusion Goodbye [已通过安全检测]:NOD32 2.5病毒库1938(20061225) [已通过安装测试]:windows XP SP2 软件版权归原作者及原软件公司所有,如果你喜欢,请购买正版软件 共享服务时间:8:30~17:30 共享服务器:DonkeyServer No 4


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