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3ds Max 12条动画原理视频教程 Ditital Tutors 12 Principles of Animation in 3ds Max [光盘镜像]

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    资源信息:



    中文名


    : 3ds Max 12条动画原理视频教程


    英文名


    : Ditital Tutors 12 Principles of Animation in 3ds Max


    资源格式


    : 光盘镜像


    发行日期


    : 2010年06月


    地区


    : 美国


    对白语言


    : 英语


    文字语言


    : 英文


    概述


    :



    资源简介 Ditital Tutors出品的关于3DS MAX动画原理视频教学 教程名称: 12 Principles of Animation in 3ds Max 使用的软件:3ds Max 2010 教程时长:2 hrs. 36 min. 由Digital Tutors 公司最新推出的Digital Tutors 12 Principles of Animation in 3ds Max教程,3ds Max 12条动画原理教程。动画原理是学习动画最主要的理论,这是动画师最需的教程之一。教程时长达2小时. 你将学会这个行业中所要学会的最顶尖的技术,和作为动画师所要具备的最基本的素质,并且一步一步的教你如何调出栩栩如生的角色动画。 In this course, we will guide you through the 12 Principles of Animation in 3ds Max. Why does my character's motion look so unnatural and unappealing? How can my animations captivate an audience? What is missing in my character's movement that will enable it to be more convincing and entertaining? These are a few questions that will be answered throughout this training, all with the help of the 12 fundamental rules of animation. Principle by principle, we'l venture through understanding the meaning behind each question asked above, as well as how each can and should be implemented for success. By the end of this course, you will have the knowledge you need to create magnetic, natural, and memorable character performances.








    目录


    : 教学内容安排预览: 1. Introduction and Project Overview 2. Timing and Spacing for Weight 3. Timing and Spacing for Readability 4. Timing and Spacing for Contrast 5. Beginning Our Pose to Pose Animation 6. Concluding Our Pose to Pose Animation 7. Straight Ahead Action 8. Bridging Pose to Pose and Straight Ahead Action 9. Follow-through and Overlapping 10. Removing the Confusion of Secondary Action 11. Squash and Stretch for Volume 12. Squash and Stretch for Stronger Gestures 13. Adding Energy with Exaggeration 14. Arcs for Correcting a Path of Action 15. Checking for Subtle Arcs 16. Ease In and Ease Out for Realism 17. Ease In and Ease Out and Moving Holds 18. Anticipation for Build-up and Action 19. Appeal for Personality 20. Another Example of Adding Appeal 21. Understanding the Concept of Staging 22. Solid Drawing for Depth 代码 .do-"""""'-o.. * .o"" "".. *** ,,'' ``b. * d' ``b d`d: `b. *** ,,dP `Y. *** d`88 `8. ** 8`88' `8 ** Y:d8P 8, ** P,88b ,`8 ** ::d888, ,8:8. ** dY88888 `' :: ** 8:8888 `b *** * Pd88P',... ,d888o.8 *** :88'dd888888o. d8888`88: ,:Y:d8888888888b ,d88888:88: :::b88d888888888b. ,d888888bY8b ***** * ** b:P8;888888888888. ,88888888888P ****** ** **** * 8:b88888888888888: 888888888888' ** * * ** **** 8:8.8888888888888: Y8888888888P * * * ** * * YP88d8888888888P' ""888888"Y * * ** * :bY8888P"""""'' : ** ** ** * 8'8888' d ** ** ** * :bY888, ,P ** ** ** * Y,8888 d. ,- ,8' ** ** ** * `8)888: ' ,P' ** ** ** * `88888. ,... ,P * ** *** `Y8888, ,888888o ,P * *** Y888b ,88888888 ,P' **** ** `888b ,888888888 ,,' * ***** `Y88b dPY888888OP :' * ** :88.,'. `'` p * )8P, ,b ' . ** :p d,'d`b, ,8 . dP' d8': , '8P" d8P' 8 - p ***** d,' ,d8' '' : ****** iNK H0RN Presents .. d' 8P' d' '; ** * * ** ,: `' d p. * * * **** * ,dooood88: , ,d `` `b. * * **** .o8"'""""""Y8.b 8 `"'' .o' ` """ob. ** ** * ** dP' `8: K dP'' "`Yo. ** ** * dP 88 8b. ,d' ``b ** ***** 8. 8P 8""' `" :. ** ** *** :8: :8' ,: :: ** ** *** :8: d: d' :: * ** *** :8: dP ,,' :: * *** `8: :b dP ,, :: **** *** ,8b :8 dP ,, d * ***** *** * :8P :8dP d' d 8 * *** *** :8: d8P d' d88 :P * d8' ,88' ,P ,d888 d' ** 88 dP' ,P d8888b 8 ,8: ,dP' 8. d8''88' :8 :8 d8P' d88b d"' 88 :8 d: ,d8P' ,8P""". 88 :P 8 ,88P' d' 88 :8 ,8 d8P 8 Rls Date : 27/10/10 88 :8 d: 8P ,: Type : Bookware :88 :8 8',8:,d d' Supplier : iNK H0RN :8: :8 ,8,8P'8' ,8 Disks : 1 DVD 8' :8 :8`' d' d' Archive : i-12poa3dsm 8 p: `8 ,P :8 # Files : 19 x 50 MB :8: p: 8, ` d8. :8: 8: :8 d88: d8: 8 `8, d8888 88b 8 88 ,d::888 888 Y: YK,oo8P :888 888. `b `8888P :888: ,888: Y, ``'" `888b :888: `b 8888 888: :: 8888: 888b Y. 8888b :888 `b 88888. `888, Y dPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPd : Digital Tutors - 12 Principles of Animation in 3DS Max PdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdP : DESCRIPTION Why does my character's motion look so unnatural and unappealing? How can my animations captivate an audience? What is missing in my character's movement that will enable it to be more convincing and entertaining? These are a few questions that will be answered throughout this training, all with the help of the 12 fundamental rules of animation. Principle by principle, we'l venture through understanding the meaning behind each question asked above, as well as how each can and should be implemented for success. By the end of this course, you will have the knowledge you need to create magnetic, natural, and memorable character performances. http://www.digitaltutors.com/09/training.php?cid=106&pid=351 PdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdP Interested in joining iNK ? We're currently looking to expand. : Suppliers - Cisco / Microsoft Training : Suppliers - Online Subscriptions - TestOut/Nuggets/PrepLogic etc.. : Suppliers - MCT Access MOC/Technet : Suppliers - Often Buy Training/Subscriptions for yourself ? Or if you feel you can contribute in other ways, please contact.. dPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPd 8 8 8 8 8 : INSTALLATION 8 8 8 8 a. Extract 8 8 b. Mount/Burn 8 8 c. Play & Learn 8 8 8 8 8 PdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdPdP : RESPECT DUE DDUiSO .. JGTiSO .. AG .. CFE .. LiBiSO


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