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The Gnomon Workshop数码摄像机基本原理教程 The Gnomon Workshop : Camera Fundamentals for Lay

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发表于 2021-8-9 17:32:29 | 显示全部楼层 |阅读模式
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    资源信息:



    中文名


    : The Gnomon Workshop数码摄像机基本原理教程


    英文名


    : The Gnomon Workshop : Camera Fundamentals for Layout Digital Cinematography


    资源格式


    : 光盘镜像


    发行日期


    : 2010年


    地区


    : 美国


    对白语言


    : 英语


    文字语言


    : 英文


    概述


    :



    资源简介: Gnomon workshop是世界权威的CG视频网站. 他们在CG视频教程中是高质量的代名词.他们定期邀请全世界的顶尖CG艺术家来为他们制作CG视频教程,内容涵盖面非常广。 Gnomon教程. 让我们在CG设计路上不再独行~ 让我们共同期待与业界CG顶尖设计师的面对面~ 少玩多花些时间多学习学习,让我们的商业作品与众不同~ Gnomon的教程向来以其前沿的技术和清晰的视频质量而受到广大用户的青睐. ........ 课程简介: 该资源为The Gnomon Workshop出品的数码摄像机基本原理教程. 这是好莱坞艺术学院专业发布的最新数码摄像机基本原理教程,像机知识是CG动画里被大家了解最少的组件之一,相机和分期,特别是在有效的故事背景下。作者的获奖短片显示了他的设计序列发挥很明显,大的创作过程公开化。故事节奏被分解,摄像机运动的发展,重要的叙事工具,如放大系数和景深的解释。使相机动画处理在运动曲线正确的使用,避免了'数字诅咒',并覆盖了相机抖动适量. 教程时长: 2小时4分 使用到的软件: AutodeskMaya NewTek Lightwave Description: In this DVD, director Aristomenis (Meni) Tsirbas covers the basics of one of CG animation's least understood components: camera and staging, specifically in the context of effective storytelling. By breaking open one of his award-winning short films Meni reveals his creative process for designing a sequence to play clearly and dramatically. Story beats are broken down, camera motions are developed, and important narrative tools such as zoom factor and depth of field are explained. A detailed Do's and Don'ts section guides the viewer to create polished, compelling, and tasteful camera animation by addressing proper use of motion curves, avoiding the 'digital curse', and overlaying the right amount of camera shake. 教程主要内容包括: Scene coverage Scene blocking Breaking down action Camera framing, motion and shake The camera axis Zoom factor, F stop and depth of field techniques Working with motion curves Telling a good story 关于作者: Aristomenis (Meni) Tsirbas Director, VFX Supervisor, Digital Artist



    Aristomenis (Meni) Tsirbas has been directing for film and TV for over ten years and has fifteen years experience as a visual effects supervisor and digital artist. His professional career started in 1996, working as a digital artist on James Cameron's Titanic and national advertising spots for Nike, 7UP and Coca-Cola. As a visual effects supervisor Meni worked on Miramax's A Wrinkle in Time, Disney's My Favorite Martian and Paramount's Star Trek: Deep Space Nine. Between 2000 and 2003 Tsirbas wrote and directed a string of highly successful animated short films including SIGGRAPH's Ray Tracey in Full Tilt, Microsoft's Mech Warrior: Vengeance, Terra, and the acclaimed The Freak. In 2004 Tsirbas worked on two back-to-back music videos, including Tears For Fears' Closest Thing To Heaven, before setting off to direct his first feature film, Battle for Terra. 教程预览:














    目录


    : 1. Layout camera basics: coverage, blocking, camera motion and axis 2. Layout camera basics: Breaking out beats, motion graph, zoom factor and depth of field 3. Layout camera basics: Action sequence strategy, camera rig setup, staying 'with' a character 4. Layout camera basics: Shooting for dramatic effect and F-stop 5. Camera Do's and Don'ts: Motion curves, flybys and camera shake


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