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Maya 教程[Polygon Nurb Modeling] Maya Polygon Nurb Modeling 4

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发表于 2021-8-2 09:36:06 | 显示全部楼层 |阅读模式
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    资源信息:



    中文名


    : Maya 教程[Polygon,Nurb Modeling]


    英文名


    : Maya Polygon,Nurb Modeling


    别名


    : Maya Polygon,Nurb Modeling


    版本


    : 4


    发行日期


    : 2001年


    地区


    : 美国


    对白语言


    : 英语


    概述


    :



    http://www.thegnomonworkshop.com/img/dvd_covers/mod01_cover.jpg http://www.thegnomonworkshop.com/img/dvd_covers/pol01_cover.jpg 继续发布CG教程,这次是maya的。比较初级的部分,polygon,nurb建模。请CGer们支持。 Modeling NURBS I - Basics This lecture focuses on the mastery of fundamental techniques for curve and surface creation as a crucial step towards the ability to model any design. By demonstrating the construction of a house, several NURBS tools are discussed, explained and applied. Modeling NURBS II - Surfacing Continuing from knowledge gained in Modeling, 1, two projects are used to demonstrate NURBS modeling of intermediate level complexity. Techniques for fast-form development are explained through the use of many related curve and surface tools. Modeling NURBS III - GTP Racecar This lecture focuses on the intermediate/advanced modeling of a GTP racecar. The car is known for its low profile and canopied top. Through a series of steps, the basic shell of the body is transformed into a multitude of characteristic details. Each detail explores a variety of modeling tools and techniques Polygon Modeling I - Basics Polygons have traditionally been the standard for creating game assets. With the addition of Subdivision surfaces, however, and better UV layout controls, polygons are gaining acceptance in the film and video market. Polygon Modeling II - Sub-Ds Polygons have traditionally been the standard for creating game assets. With the addition of Subdivision surfaces, however, and better UV layout controls, polygons are gaining acceptance in the film and video market.

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